Saturday, December 20, 2008
And so the walk cycles continue...
Trying to animate different rigs that are free downloads from the internet. Getting the Hang of different walking and flying cycles.
My intro to maya final, apparently a huge disappointment. Learned rigging, lighting, bump mapping, texturing, modeling, camera angles, sound sync, and keeping a low poly count. time allotted to work on project: 2 weeks.
My first completed and operational rig!! Just learned how to make attributes, such as closing and opening a hand. Now the opportunities are endless!! Can't wait to start experimenting with rigging, and surely much much more are on the way.